Social Icons


Showing posts with label video. Show all posts
Showing posts with label video. Show all posts

Thursday, August 8, 2013

Slow-Motion and Colored Powder Make for a Fantastical Skateboard Video

Sebastian Linda uses high-speed cameras, colored powder, and some good old-fashioned beautiful cinematography to create the short skateboarding video, "The Revenge of the Beats," a Vimeo Staff Pick.
Says Linda in the behind-the-scenes video also found below, "The point was to bring back the fantasy to skateboarding." (via Fstoppers)

Wednesday, January 30, 2013

Autodesk Smoke 2013 Video Editing Software Now Shipping

By AV Network
Autodesk’s new Smoke 2013 professional video editing software is now shipping.

“Autodesk is committed to making high-end effects and 3D increasingly available to a new generation, and the new Smoke is case in point. The Smoke team has fielded thousands of inquiries and product recommendations in the process of developing Smoke 2013. I’m so excited to announce it’s here,” said Mark Strassman, Autodesk Media & Entertainment vice president strategy and marketing.
Smoke 2013 is designed to meet the needs of professional editors working in

Thursday, August 18, 2011

Is DSLR Video User Friendly?

JOHNSTON, IOWA—When I was in the 6th grade, I received my first 35mm camera, an Edixa Reflex. It was a completely manual camera and as I recall it had a split image focusing screen which I still fondly remember as being the easiest way to focus a camera. (OK, my Polaroid Swinger did actually light up and say "YES" when the image was in focus but the finished product from the Swinger couldn't hold a candle to what came out of the Edixa.) I used the Edixa all through high school and into college but the camera mechanics were worn and finding lenses became a challenge so I moved to a Konica and then a Minolta. Now I am in the market and once again I am looking at a 35mm still camera and I recently had an opportunity to try out a Nikon D5100.

Tuesday, August 9, 2011

Το μέλλον στον κινηματογράφο με DSLR ?

Είδη μερικές μεγάλες παραγωγές στο Hollywood χρησιμοποιούν και dslr φωτογραφικές για τα γυρίσματα των ταινιών. Διαβάστε τη λέει ο σκηνοθέτης ταινίας και δίνετε πως χρησιμοποιεί dslr φωτογραφικές για τα γυρίσματα.

το βίντεο εδώ

"This is the future: a $700 3D rig." So says Philip Bloom in this behind-the-scenes footage from Lucasfilms' upcoming feature Red Tails. As PetaPixel puts it, the video "gives an interesting glimpse into what it looks like when pretty ordinary DSLR gear meets the big budget world of Hollywood filmmaking."

το βίντεο εδώ

Saturday, June 11, 2011

Grass Valley EDIUS 6

By Oliver Peters

Editing software manufacturers continue to expand features by adding native support for a variety of new camera codecs. EDIUS 6, the newest version of Grass Valley’s primary editing platform advances this endeavor.
EDIUS 6 is exclusively a Windows-based NLE, running under a wide range of configurations. I was able to test it on a new HP EliteBook 8740w with the Windows 7 64-bit Professional OS installed. This is a robust, top-of-the-line mobile workstation with more horsepower than most desktop units. I was operating in a software-only configuration, but EDIUS 6 can also be integrated with Grass Valley’s line of STORM and SPARK i/o cards when you use a tower instead of a mobile system.

Friday, January 7, 2011

BORIS FX ANNOUNCES NEW BORIS CONTINUUM UNIT: MORPH

BORIS FX ANNOUNCES NEW BORIS CONTINUUM UNIT: MORPH


Boris FX announced that a new Boris Continuum Unit, Morph, is now available. The Boris Continuum Morph Unit allows Adobe After Effects artists to generate real-time static or animated image warps, animated image morphs between a pair of still images, and animated video morphs from video clips.

Boris Continuum Complete 7 AE Filters Included with the Boris Continuum Morph Unit
• BCC Warp: This OpenGL hardware-accelerated filter generates real-time static or animated image warps. The filter uses pairs of open or closed Adobe After Effects native spline mask shapes to interactively warp an image between the spline-shape points. A closed spline shape mask can be used to contain the image warp to a specific region in the image. The hardware acceleration built into the filter means real-time rendering, both on-screen for previews and off-screen for client delivery.
• BCC Morph: This OpenGL hardware-accelerated filter creates animated image morphs between a pair of still images. With the aid of a few Adobe After Effects native spline mask shapes, this sophisticated filter automatically aligns features in the image making every frame in the morph a usable image result.
• BCC Video Morph: The OpenGL hardware-accelerated filter uses open or closed Adobe After Effects native spline mask shapes to aid in generating believable image morphs between a pair of video clips. Advanced optical flow technology creates a seamless transition between the clip pairs. Built-in global warp and blend features automate the morph process or control the image warp and blend on a per spline basis.
The Boris Continuum Morph Unit is immediately available for an MSRP of $199 USD. Morph supports Adobe After Effects CS5, CS4, and CS3 under 64-bit and 32-bit operating systems.